Document Type
Article
Abstract
[First paragraph]
In recent years, there have been numerous studies on science fiction fans, role-playing games, comic book fans, and the culture of those strongly interested in computers. When a study profiles a group engaged in one of these activities, it is not unusual for the group's participation in the other activities to be mentioned as well. In popular culture (as opposed to studies of popular culture), this overlap has been recognized all along. Each of these groups has been ridiculed as "geeks" or "nerds", and each has subverted those terms into proud self-identification. In his work on media fandom, Henry Jenkins observes that active audiences are "textual poachers" who move from one text to another, and cannot be accurately defined by their relationship with a single text; it may be useful, then, to study geek culture as a whole rather than to focus exclusively on its component areas of interest. This bibliography is an effort to support such a study of the interrelated "geek" subcultures.
Recommended Citation
Svitavsky, William L.. "Geek Culture: An Annotated Interdisciplinary Bibliography." 1, 1 (2025). https://digitalcommons.odu.edu/reconstruction/vol1/iss1/3