Date of Award

Spring 2000

Document Type

Thesis

Degree Name

Master of Science (MS)

Department

Electrical & Computer Engineering

Program/Concentration

Computer Engineering

Committee Director

James F. Leathrum, Jr.

Committee Member

John W. Stoughton

Committee Member

Roland Mielke

Call Number for Print

Special Collections LD4331.E55 J66

Abstract

The purpose of this paper is to introduce a generic, object-oriented model for the simulation of networks of queues. Generic simulation modeling provides robust ways of laying out processes in stochastic, event driven simulations. The approach taken is to define a methodology that will be implementation independent, termed the Generic Server Simulation Model (GSSM); thus, leaving the implementers to choose the best (most suited for their use) means of implementation. GSSM uses many object-oriented concepts to provide its basic structure and has in its design the ability to take advantage of these object-oriented concepts, including reuse of (existing) code. GSSM constructs provide a natural way to easily build network (nodal) models, allowing these constructs to transform easily into a graphical representation. The key use of GSSM will be in its adaptability or mutability. By design, it handles easily and naturally the insertion and deletion of processes, as well as increases or decreases in the number of object types serviced by these processes. The model is demonstrated using a port simulation.

Rights

In Copyright. URI: http://rightsstatements.org/vocab/InC/1.0/ This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).

DOI

10.25777/zkmr-5825

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