Document Type
Article
Publication Date
2020
DOI
10.4018/JGIM.2020010102
Publication Title
Journal of Global Information Management
Volume
28
Issue
1
Pages
23-38
Abstract
Cloud innovation has become increasingly important to supply chain innovation and performance. User involvement is a crucial part of cloud innovation. However, the effect of user involvement in supply chain cloud innovation has not been thoroughly studied, particularly its effect on product cost and optimal price. In this paper, the authors attempted to bridge this major gap in the literature. The authors reviewed the relevant literature to define cloud innovation and user involvement in supply chain cloud innovation. Then the authors developed a game model based on the Bertrand model. Analysis of the model showed that user involvement affects product cost and optimal pricing in an interesting way. The authors also presented a real-life example of how user innovation takes place at Tailg electric vehicle company.
Original Publication Citation
Chen, Y., Duan, L., & Zhang, W. (2020). Effect of user involvement in supply chain cloud innovation: A game theoretical model and analysis. Journal of Global Information Management (JGIM), 28(1), 23-38. http://doi.org/10.4018/JGIM.2020010102
Repository Citation
Chen, Yun; Duan, Lian; and Zhang, Weiyong, "Effect of User Involvement in Supply Chain Cloud Innovation: A Game Theoretical Model and Analysis" (2020). Information Technology & Decision Sciences Faculty Publications. 54.
https://digitalcommons.odu.edu/itds_facpubs/54
Included in
Computer Sciences Commons, Operations and Supply Chain Management Commons, Technology and Innovation Commons
Comments
This article, originally published under IGI Global’s copyright on October 4, 2019 will proceed with publication as an Open Access article starting on January 11, 2021 in the gold Open Access journal, Journal of Global Information Management (converted to gold Open Access January 1, 2021), and will be distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/ by/4.0/) which permits unrestricted use, distribution, and production in any medium, provided the author of the original work and original publication source are properly credited.