Local Positioning in a Virtual Environment
Location
Virginia Modeling, Analysis and Simulation Center, Room 2100
Conference Title
Modeling, Simulation and Visualization Student Capstone Conference 2023
Conference Track
Visual Environments & Visualization
Document Type
Paper
Abstract
The technology of Augmented and Virtual Reality are developing rapidly, permeating its advantageous features through vast utilization. The design objective of this proposal is to construct a working application for communicating the awareness between a physical and virtual environment synchronously. Utilizing the Pozyx anchors, tags, and positioning system, the object is tracked for its position and orientation in real time. The project framework provides further options for the user and should be applied in software development for engineering design purposes. The basic concepts and features of our program were tested with a simple pong game, providing sufficient outputs that show the accuracy of our readings. We encourage further testing in different areas and size of space, as that is one of the configurations that will change the accuracy. Future users and organizations that intend on using our framework will have an effortless experience in connecting their positioning systems with a single or multiple environment simulation thread.
Keywords:
Pozyx, Augmented reality, Virtual reality, Framework, Simulation, Modeling
Start Date
4-20-2023
End Date
4-20-2023
Recommended Citation
Moorefield, Collin; Meadows, Grant; Advincula, Laurenz; Conrad, Daniel; and Billy, John, "Local Positioning in a Virtual Environment" (2023). Modeling, Simulation and Visualization Student Capstone Conference. 2.
https://digitalcommons.odu.edu/msvcapstone/2023/virtualandvisualization/2
Local Positioning in a Virtual Environment
Virginia Modeling, Analysis and Simulation Center, Room 2100
The technology of Augmented and Virtual Reality are developing rapidly, permeating its advantageous features through vast utilization. The design objective of this proposal is to construct a working application for communicating the awareness between a physical and virtual environment synchronously. Utilizing the Pozyx anchors, tags, and positioning system, the object is tracked for its position and orientation in real time. The project framework provides further options for the user and should be applied in software development for engineering design purposes. The basic concepts and features of our program were tested with a simple pong game, providing sufficient outputs that show the accuracy of our readings. We encourage further testing in different areas and size of space, as that is one of the configurations that will change the accuracy. Future users and organizations that intend on using our framework will have an effortless experience in connecting their positioning systems with a single or multiple environment simulation thread.