Document Type

Article

Publication Date

2022

Publication Title

Journal of Simulation Engineering

Volume

3

Pages

7:1-7:23

Abstract

This paper presents a simulation-based approach to countering online dis/misinformation. This disruptive technology experiment incorporated a synthetic environment component, based on adapted SIR epidemiological model to evaluate and visualize the effectiveness of suggested solutions to the issue. The participants in the simulation were given a realistic scenario depicting a dis/misinformation threat and were asked to select a number of solutions, described in IoS (Ideas-of-Systems) cards. During the event, the qualitative and quantitative characteristics of the IoS cards, were tested in a synthetic environment (SEN), built after a Susceptible-Infected-Resistant (SIR) model. The participants, divided into teams, presented and justified their dis/misinformation strategy which included three IoS card selections. A jury of subject matter experts, announced the winning team, based on the merits of the proposed strategies and the compatibility of the different cards, grouped together.

Comments

Copyright © 2022 Lora Pitman, Girish Nandakumar, Jesse Richman.

This work is licensed under a Creative Commons Attribution 4.0 International (CC BY 4.0) License.

ORCID

0000-0002-5420-0521 (Richman)

Original Publication Citation

Richman, J., Pitman, L., & Nandakumar, G. S.(2022). A gamified synthetic environment for evaluation of counter-disinformation solutions. Journal of Simulation Engineering, 3, 7:1- 7:23. https://jsime.org/index.php/jsimeng/article/view/13

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