Date of Award
Winter 2007
Document Type
Dissertation
Degree Name
Doctor of Philosophy (PhD)
Department
Psychology
Committee Director
James Bliss
Committee Member
Barbara Winstead
Committee Member
Shannon Bowling
Abstract
Military operations routinely require military personnel to consistently perform their duties over several hours or days. Tasks that require prolonged work can lead to mental fatigue and decreased performance. The transactional model proposes that individuals cope with changes in the environment and maintain performance. This ability to cope is determined by factors of the environment and the individual's personality. One environmental factor that can influence coping is extended task performance. This study examined the effect of extended task performance and its interaction with task difficulty. Participants interacted with the military simulation game Command and Conquer: Generals™ for three hours. They were assigned to either the easy or difficult level of the game. Extended task performance led to an increase in feelings of fatigue. However, it also led to a decrease in mental workload. Contradictory findings were found for situation awareness. Performance on the item measuring perception decreased while performance on items measuring prediction increased. Participants' game performance increased in that they killed more opposers and lost less of their own troops over time. Participants in the difficult group experienced more fatigue than those in the easy group. Task difficulty had no significant interaction with time spent on the task. This study extends current knowledge by providing evidence for the effect of time-on-task fatigue in relation to mental workload, situation awareness, and performance. The use of a computer simulation game, Command and Conquer: Generals™ provides an opportunity to examine the effect of extended task performance in an interactive environment. Providing quantifiable data about when and to what extent time-on-task fatigue influences performance can provide a framework for additional training measures. Additionally, the data collected implicate that performance can improve over time; particularly if the task is continuous, participants have past experience with it, and are motivated to continue performing the task.
Rights
In Copyright. URI: http://rightsstatements.org/vocab/InC/1.0/ This Item is protected by copyright and/or related rights. You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
DOI
10.25777/z3zz-mq34
ISBN
9780549308690
Recommended Citation
Boone, Carlotta M..
"Fatigue's Influence on Workload, Situation Awareness, and Performance in a Military Simulation of Combat"
(2007). Doctor of Philosophy (PhD), Dissertation, Psychology, Old Dominion University, DOI: 10.25777/z3zz-mq34
https://digitalcommons.odu.edu/psychology_etds/94
Included in
Experimental Analysis of Behavior Commons, Industrial and Organizational Psychology Commons, Military and Veterans Studies Commons