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Authors

Sean Chadwell

Document Type

Article

Abstract

[First paragraph]

Writing about animation - especially for popular audiences - traditionally has sublimated its celebration of the anarchic illusionism of early cartoons to descriptions of technology and precise factory-like production processes; this becomes especially clear in historical narratives that address Disney's multiplane camera or Fleischer's Rotoscope. Often this kind of discourse appears in accounts of mechanical production in animation studios themselves, principally those accounts that locate narrative developments - and even narrative "advances" - in cartoons in the context of such emerging technologies. And cartoons frequently narrativize a similar preoccupation with the uneasy relationship between technology, labor, and creativity (as Norman Klein and others have noted, the machine is among the most common and unlikely of cartoon metaphors).

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