Document Type

Article

Publication Date

2019

DOI

10.22594/dau.18-812.26.03

Publication Title

Defense Acquisition Research Journal

Volume

26

Issue

3

Pages

250-289

Abstract

This article investigates the concept of developing a game theoretic framework that is based on the application of buyer and seller utility functions to support the bidding process in government acquisition. The results of a literature survey of utility function approaches, with potential to provide a suitable foundation to a game theory framework for acquisition, are presented. The utility function methods found most promising were further adapted and tested: the Best-Worst method, the Multi-Swing Method, and Functional Dependency for Network Analysis. To test the scalability of the approach, the Best-Worst method is applied to a larger problem to show the extensibility on a government-relevant scale. The future application of these utility models is in support of a game theory framework that is envisioned to move bidding contractors closer to the government’s preferred negotiation point and expedite the decision-making process in government acquisition during competitive source selection.

Original Publication Citation

Rosen, S., Horinek, K., Odeh, A., Servi, L., & Tolk, A. (2019). Foundations for a game theoretic framework for agile acquisition. Defense Acquisition Research Journal, 26(3), 250-289. https://doi.org/10.22594/dau.18-812.26.03

ORCID

0000-0002-4201-8757 (Tolk)

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