Document Type
Article
Publication Date
2024
DOI
10.18260/1-2--48388
Publication Title
2024 ASEE Annual Conference & Exposition
Pages
14 pp.
Conference Name
2024 ASEE Annual Conference & Exposition, June 23-26, 2024, Portland, Oregon
Abstract
Microelectronic technologies become the basis for many modern revolutions and require technological innovation and creative transformation of new knowledge into products. This demands our engineering students to be more innovative and creative than ever. It also requires solid resources and strategies to cultivate higher-order thinking skills for engineering students. Presently, microelectronic course covers a wide range of topic areas, including basic semiconductor, pn junction diode, metal oxide semiconductor field effect transistor (MOSFET) and bipolar junction transistor (BJT) circuits. A traditional teaching strategy in a typical educational setting encompasses instructors delivering lectures to teach the basics and principles of microelectronic devices and circuits, followed by students participating in laboratory sessions. To innovate the teaching strategies, we integrate creative problem-solving components into microelectronic course using ‘visual representation’ activities that allow students to capture or transform engineering problems into visual forms in a speedy but creative way. Particularly, visual representation using digital drawings and paintings is designed to include five essential stages, namely fact-finding, problem-finding, idea-finding, solution-finding and acceptance-finding. A series of CPS exercises in the classroom start with critical reflection in which students identify the problem (fact-finding); reflect on what they have already learned, and then undertake active inquiry and deep research on subject matter (problem-finding); brainstorming (idea-finding) that propels imaginative and divergent thinking from different perspectives; visualization and creation of unorthodox creative solutions (solution-finding); and contextualization linking between creative ideas and the underlying principle of the subject (acceptance-finding). Thus, visual representation-based CPS strategy highlights a divergent thinking phase in which one generates lots of ideas, and then facilitates a convergent thinking phase in which only the most promising ideas are selected for further exploration. We will discuss our initial outcomes, surveys, and assessment and highlight visual representation as a new and authentic experience as creative and thought-provoking processes that allow students to better understand the subject, rather than memorize the equations and key characteristics.
Rights
© 2024 American Society for Engineering Education.
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2024 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015
Original Publication Citation
Namkoong, G., & Luo, T. (2024) Visual representation based creative problem solving (CPS) for microelectronic course [Paper presentation]. 2024 ASEE Annual Conference & Exposition, Portland, Oregon. https://doi.org/10.18260/1-2--48388
Repository Citation
Namkoong, Gon and Luo, Tian, "Visual Representation Based Creative Problem Solving (CPS) for Microelectronic Course" (2024). Electrical & Computer Engineering Faculty Publications. 483.
https://digitalcommons.odu.edu/ece_fac_pubs/483
ORCID
0000-0002-9795-8981 (Namkoong), 0000-0002-8138-3722 (Luo)
Included in
Educational Technology Commons, Engineering Education Commons, Vocational Education Commons