The Post-9/11 Video Game: A Critical Examination
Files
Description
This critical study of video games since 9/11 shows how a distinct genre emerged following the terrorist attacks and their aftermath. Comparisons of pre- and post-9/11 titles of popular game franchises--Call of Duty, Battlefield, Medal of Honor, Grand Theft Auto and Syphon Filter--reveal reshaped notions of identity, urban and suburban spaces and the citizen's role as both a producer and consumer of culture: New York represents America; the mall embodies American values; zombies symbolize foreign invasion. By revisiting a national trauma, these games offer a therapeutic solution to the geopolitical upheaval of 9/11 and, along with film and television, help redefine American identity and masculinity in a time of conflict. [Amazon.com]
ISBN
0786499028
Publication Date
3-2017
Publisher
McFarland
City
Jefferson, North Carolina
Disciplines
Critical and Cultural Studies | Digital Humanities | Film and Media Studies
Recommended Citation
Ouellette, Marc A. (Author) and Thompson, Jason C., "The Post-9/11 Video Game: A Critical Examination" (2017). English Faculty Bookshelf. 56.
https://digitalcommons.odu.edu/english_books/56