Instructional Message Design, Volume 1
Document Type
Chapter
Publication Date
10-2019
DOI
10.25776/6j29-yy49
Publication Title
Instructional Message Design: Theory, Research, and Practice (Vol. 1)
Pages
22 pp.
Abstract
Instruction message design with simulations is the use of technology to create virtual environments for cost-effective, safe, and authentic learning. This chapter presents a condensed history of simulation learning, an introduction to several approaches to design instructional simulations, and research based best practices that can be used to guide instructional designers. These best practices include the attention to fidelity or realism of the simulation, the removal of extraneous distractions from the design, and the inclusion of sight, sound, and haptic details that the learner will encounter in the real world. Augmented reality, or the blending of virtual and physical environments, as well as virtual reality, or the immersion of learners in synthetic environments, are also two related areas that will allow for innovative message design opportunities. Advances in technology have allowed for the use of simulations in a wider variety of instructional applications including K-12, higher education, and military training. This chapter describes several of these intriguing avenues.
Repository Citation
Saylor, Travis, "Chapter 6: Designing and Learning from Modeling and Simulations" (2019). Instructional Message Design, Volume 1. 5.
https://digitalcommons.odu.edu/instructional_message_design/5
Included in
Adult and Continuing Education Commons, Educational Psychology Commons, Educational Technology Commons, Higher Education Commons, Instructional Media Design Commons
Comments
Rights: CC BY-NC-ND: Attribution-NonCommercial-NoDerivs
https://creativecommons.org/licenses/by-nc-nd/3.0/us/