Document Type

Article

Publication Date

2020

DOI

10.51869/92jbtl

Publication Title

The Journal of Applied Instructional Design

Volume

9

Issue

2

Pages

75-88

Abstract

The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entrée, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (eliminated) after each round. The last chef standing is crowned the Chopped Champion. A faculty member in an instructional design and technology program, created Chopped ID, an innovative adaptation and gamification of the Food Network's Chopped for application in a distance learning environment. Participating as competitors and judges, graduate students, firsthand, experienced gamification as an advanced instructional design technique. In the end, Chopped ID helped graduate students improve their instructional design skills.

Rights

This work is released under a Creative Commons Attribution 4.0 International (CC BY 4.0) License, which means that you are free to do with it as you please as long as you properly attribute it.

Original Publication Citation

Baaki, J., & Luo, T. (2020). Chopped ID: Students engaged in gamification to enhance advanced instructional design techniques. The Journal of Applied Instructional Design, 9(2), 75-88. https://doi.org/10.51869/92jbtl

ORCID

0000-0001-5773-2104 (Baaki), 0000-0002-8138-3722 (Luo)

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